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Copperhead Squad Raid

    

Snake Schedule
Maia

Event details

1. Trials continue. Hoping to find a Druid this week.

2. We will focus on Wing 5.

3. Reminder: Gear needs to be updated to new meta no more than 2 weeks after SC website is updated. I will post or send a mail when that happens. Please use your  "15 minutes of practice" to resend golem benchmarks (also after SC updates, needs to be 85% of new benchmark numbers). Please don't play classes that aren't appropriately geared or that you haven't hit 85% on.

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I'm a maybe for the bench tonight. Would need to juggle some things to make it on time. Let me know if I'm needed and I'll update if I can make it. 

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Hey guys!

Tonight we'll start with Wing 5 and move to Wing 4 after break (around 9:55 ish). We have a new Druid joining us. See below for special assignments.

Soulles Horror: Mevic-Auramancer; Temerity-Scourge

Ice King/Eater of souls: Mevic-Auramancer

Dhuum: Maia-kiter; Greens: Naxia, Khani, Temerity (Mirage is still a thing, right?)

Deimos: Temerity-hand kiter 

 

Lol-wrote this at noon and forgot to post.

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2 hours ago, Fred T W said:

I think I'd be able to fill.

Thanks, Fred. Looking like I will be late to the bench tonight. Sorry about that, folks. 

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56 minutes ago, spltscreen said:

Thanks, Fred. Looking like I will be late to the bench tonight. Sorry about that, folks. 

No problem. Thanks to both of you!

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Souless Horror Performance Log

Hi guys! I wanted to share my analysis of our Soulless Horror runs from this raid. We didn't kill this boss, and the question is why. Overall, I believe our biggest problem is walls. People are dying to walls too frequently and too early in the fight. In a few fights, having several people dead leads to us not having enough CC and then we all die. Yes, there were several runs where I messed up the pushing, but walls were more often the cause of wipes. 

If it motivates people, we could play a little game next raid and each time you die to a wall you have to give the group a gold (I will use the money to buy group food or something). 

If walls are a problem for you, consider practicing in a pug this weekend.

If you don't agree with my analysis, feel free to check out the stuff below and post your own suggestions:

Youtube: https://youtu.be/R1UZDUvHhMw

Pyro posted three runs on GW2 raidar if you want to check them out.

My tally of causes of deaths and wipes:

Run 1
May dead at 36%  wall
Wall at 22% took out Pyro, Vivid, Khani, Strange

Run 2
Golem pushing problems

Run 3
Party comp issues. We reset to fix the fury problem.

Run 4
Abys hit by vortex then wall

Run 5
May died to wall at 40%
Vivid died to wall at 24%
Pyro died to a wall at 9%
All died to not enough CC

Run 6
STrange and Pyro died to a wall at 52%

Run 7
Pushing problems 

Run 8 
Vivid died to a wall

Run 9 
Strange, May, Temerity all died to wall 50ish%

Run 10
Abys died to a wall 79%
Pyro died to a wall at 61%

Run 11
Temerity died to a wall 52%
May Died to wall
Naxia Died to wall at 28%
Not enough CC and we all died
This one had some golem problems but we worked around them

Run 12
Pyro died to wall at 33%
May died to vortex slash or maybe falling off the platform at 32%

Run 13 
Temerity and Khani died to wall at 47%
Not enough CC and we all die

Total wall kills over 13 runs:
May 5
Pyro 5
Vivid 3
Temerity 3
Strange 3
Khani 2
Abys 2
Naxia 1
Mevic 0
Maia 0

Times Maia messed up pushing: 3/13

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